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	<title>Comments on: NorseWorld Ragnarok</title>
	<atom:link href="http://www.roguetemple.com/2007/05/28/norseworld-ragnarok/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.roguetemple.com/2007/05/28/norseworld-ragnarok/</link>
	<description>News, Reviews, Interviews and Information about Roguelikes</description>
	<pubDate>Wed, 07 Jan 2009 01:03:49 +0000</pubDate>
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		<item>
		<title>By: Curseman</title>
		<link>http://www.roguetemple.com/2007/05/28/norseworld-ragnarok/#comment-75</link>
		<dc:creator>Curseman</dc:creator>
		<pubDate>Mon, 11 Jun 2007 21:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/2007/05/28/norseworld-ragnarok/#comment-75</guid>
		<description>Oh, cool.  I never thought I'd hear anything new about that game again.

Ragnarok was easyish by roguelike standards, but I dunno... to me it had a charm to it that I don't believe I've seen in any other.

I think a good part of it is in how many cool things there are to discover.  All of the 'bands take place in far larger maps, but there's really nothing interesting in them when it comes down to it.  The monsters and items are just continually stronger versions of the same thing.  Ragnarok has the orb of imprisonment, the bazaar, the different dimensions, and the ability to travel to them, the wand of annihilation, etc.

My biggest complaint about the game is that in a regular human's body the game gets pretty tough, but if you polymorph into, say, a Swordsman?  It's a cakewalk.  If this isn't just a remake, I hope that they improve the starting human body you have, and limit some of the others.  Not that polymorph isn't fun, but it should be more viable to play without it.</description>
		<content:encoded><![CDATA[<p>Oh, cool.  I never thought I&#8217;d hear anything new about that game again.</p>
<p>Ragnarok was easyish by roguelike standards, but I dunno&#8230; to me it had a charm to it that I don&#8217;t believe I&#8217;ve seen in any other.</p>
<p>I think a good part of it is in how many cool things there are to discover.  All of the &#8216;bands take place in far larger maps, but there&#8217;s really nothing interesting in them when it comes down to it.  The monsters and items are just continually stronger versions of the same thing.  Ragnarok has the orb of imprisonment, the bazaar, the different dimensions, and the ability to travel to them, the wand of annihilation, etc.</p>
<p>My biggest complaint about the game is that in a regular human&#8217;s body the game gets pretty tough, but if you polymorph into, say, a Swordsman?  It&#8217;s a cakewalk.  If this isn&#8217;t just a remake, I hope that they improve the starting human body you have, and limit some of the others.  Not that polymorph isn&#8217;t fun, but it should be more viable to play without it.</p>
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		<title>By: ABCGi</title>
		<link>http://www.roguetemple.com/2007/05/28/norseworld-ragnarok/#comment-40</link>
		<dc:creator>ABCGi</dc:creator>
		<pubDate>Fri, 01 Jun 2007 06:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/2007/05/28/norseworld-ragnarok/#comment-40</guid>
		<description>Nice little screenshots on this story, they are actually readable unlike the little text screen shots :(

-- 
ABCGi
http://codemonkey.dotsrc.org/blog</description>
		<content:encoded><![CDATA[<p>Nice little screenshots on this story, they are actually readable unlike the little text screen shots :(</p>
<p>&#8211;<br />
ABCGi<br />
<a href="http://codemonkey.dotsrc.org/blog" rel="nofollow">http://codemonkey.dotsrc.org/blog</a></p>
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