The world of Angband shakes violently as a new official version of Vanilla is getting closer to completion; massive ammounts of work have been put by several individuals into the new version: Angband 3.0.8.
The DevTeam has currently released a testing version and put a deadline of July 1st for an official release if no big issues are found. You can access it and give them a hand by going for the source or the Windows distro
I am happy to see Angband is still alive and kicking, with a new website, a renewed infrastructure composed of a wiki, an issue tracker and some other web tools and, most importantly, a devteam commited with the future of the project.
Further info on this thread
Angband is soon to have a new official release. Before that, though, I want to put out a prerelease version for testing purposes. I believe this version to be mostly bug-free and fairly consistent, but you may find otherwise, and if you do, I want to know! If no problems are found, I’ll release 3.0.8 final without any modifications on 1st July.

A roguelike meeting is being organized by Rachel Dillon (
Sean Howard, a veteran game designer and developer, has imposed himself a challenge to write up one gameplay idea that hasn’t been implemented yet each day for three hundred days.
I wrote 