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	<title>Comments on: Caverns of Underkeep, Alpha</title>
	<atom:link href="http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/</link>
	<description>News, Reviews, Interviews and Information about Roguelikes</description>
	<pubDate>Sat, 06 Sep 2008 01:22:24 +0000</pubDate>
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		<title>By: JoshuaSmyth</title>
		<link>http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/#comment-4011</link>
		<dc:creator>JoshuaSmyth</dc:creator>
		<pubDate>Thu, 24 Jan 2008 21:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/#comment-4011</guid>
		<description>Thank you for your feedback Curseman.

The difficulty is a funny thing, anyone who can play the harder roguelikes will probably clear the game no sweat. That said, you wouldn't believe how many people have said it's too hard :)

I'm probably going to add a harder difficulty level later on for more experienced players, the 'vet' mode, isnt that much more challenging if you use magic most of the time. More/tougher monsters w/ better AI are probably in order.</description>
		<content:encoded><![CDATA[<p>Thank you for your feedback Curseman.</p>
<p>The difficulty is a funny thing, anyone who can play the harder roguelikes will probably clear the game no sweat. That said, you wouldn&#8217;t believe how many people have said it&#8217;s too hard :)</p>
<p>I&#8217;m probably going to add a harder difficulty level later on for more experienced players, the &#8216;vet&#8217; mode, isnt that much more challenging if you use magic most of the time. More/tougher monsters w/ better AI are probably in order.</p>
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	<item>
		<title>By: Curseman</title>
		<link>http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/#comment-4006</link>
		<dc:creator>Curseman</dc:creator>
		<pubDate>Thu, 24 Jan 2008 06:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/#comment-4006</guid>
		<description>This game is pretty easy as roguelikes go.  I cleared it in one try.

It'd probably be decent for a beginner to learn the fundamentals on.  One of the big things is, the magic regenerating staves are extremely powerful compared to any of the abilities other weapons give you, and since swapping weapons doesn't use a turn, there's no reason why any character wouldn't be able to carry a staff for magic regen, and then swap to a real weapon when they need to attack something.

I like the lockpicking minigame, because you actuall play it, instead of a dice roll determining success like most roguelikes.

The browser format suits the relatively short length of the game.</description>
		<content:encoded><![CDATA[<p>This game is pretty easy as roguelikes go.  I cleared it in one try.</p>
<p>It&#8217;d probably be decent for a beginner to learn the fundamentals on.  One of the big things is, the magic regenerating staves are extremely powerful compared to any of the abilities other weapons give you, and since swapping weapons doesn&#8217;t use a turn, there&#8217;s no reason why any character wouldn&#8217;t be able to carry a staff for magic regen, and then swap to a real weapon when they need to attack something.</p>
<p>I like the lockpicking minigame, because you actuall play it, instead of a dice roll determining success like most roguelikes.</p>
<p>The browser format suits the relatively short length of the game.</p>
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	<item>
		<title>By: JoshuaSmyth</title>
		<link>http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/#comment-4000</link>
		<dc:creator>JoshuaSmyth</dc:creator>
		<pubDate>Thu, 24 Jan 2008 01:31:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/2008/01/23/caverns-of-underkeep-alpha/#comment-4000</guid>
		<description>Thank you for the kind words.

Oh, and there are classes now, but I insist they're gamemode classes, not roleplaying classes :)</description>
		<content:encoded><![CDATA[<p>Thank you for the kind words.</p>
<p>Oh, and there are classes now, but I insist they&#8217;re gamemode classes, not roleplaying classes :)</p>
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