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	<title>Comments on: Berlin International Roguelike Development Conference 2008</title>
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	<link>http://www.roguetemple.com/2008/09/29/berlin-international-roguelike-development-conference-2008/</link>
	<description>News, Reviews, Interviews and Information about Roguelikes</description>
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		<title>By: 2009 7DRL - Fruits of the Forest &#124; Cymons Games</title>
		<link>http://www.roguetemple.com/2008/09/29/berlin-international-roguelike-development-conference-2008/comment-page-1/#comment-11932</link>
		<dc:creator>2009 7DRL - Fruits of the Forest &#124; Cymons Games</dc:creator>
		<pubDate>Tue, 17 Mar 2009 14:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/?p=466#comment-11932</guid>
		<description>[...] one of his previous 7DRLs. I took the opportunity to watch Ido&#8217;s address at last year&#8217;s Berlin International Roguelike Development Conference where he spoke about introducing a stealth aspect into roguelikes. So naturally big things were [...]</description>
		<content:encoded><![CDATA[<p>[...] one of his previous 7DRLs. I took the opportunity to watch Ido&#8217;s address at last year&#8217;s Berlin International Roguelike Development Conference where he spoke about introducing a stealth aspect into roguelikes. So naturally big things were [...]</p>
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		<title>By: Roguelikes gone international &#183; DragonFly BSD Digest</title>
		<link>http://www.roguetemple.com/2008/09/29/berlin-international-roguelike-development-conference-2008/comment-page-1/#comment-11587</link>
		<dc:creator>Roguelikes gone international &#183; DragonFly BSD Digest</dc:creator>
		<pubDate>Tue, 07 Oct 2008 23:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/?p=466#comment-11587</guid>
		<description>[...] you know there was a &#8220;Berlin International Roguelike Development Conference 2008&#8220;?  Me neither, but there&#8217;s video to prove it.  [...]</description>
		<content:encoded><![CDATA[<p>[...] you know there was a &#8220;Berlin International Roguelike Development Conference 2008&#8220;?  Me neither, but there&#8217;s video to prove it.  [...]</p>
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		<title>By: ido</title>
		<link>http://www.roguetemple.com/2008/09/29/berlin-international-roguelike-development-conference-2008/comment-page-1/#comment-11571</link>
		<dc:creator>ido</dc:creator>
		<pubDate>Tue, 30 Sep 2008 09:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/?p=466#comment-11571</guid>
		<description>My presentation was actually about stealth, facing and hearing range are just ways to implement it.

Anyway, soon the edited videos as well as videos of the 2nd days will be made available.</description>
		<content:encoded><![CDATA[<p>My presentation was actually about stealth, facing and hearing range are just ways to implement it.</p>
<p>Anyway, soon the edited videos as well as videos of the 2nd days will be made available.</p>
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	<item>
		<title>By: Mario Donick</title>
		<link>http://www.roguetemple.com/2008/09/29/berlin-international-roguelike-development-conference-2008/comment-page-1/#comment-11570</link>
		<dc:creator>Mario Donick</dc:creator>
		<pubDate>Tue, 30 Sep 2008 06:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/?p=466#comment-11570</guid>
		<description>About gossip I don&#039;t know, but I was only there at Saturday.

I liked the &quot;academic conference&quot; feeling, because it made us think deeper about many aspects of roguelikes. The concept of talks and discussions worked very well -- and it felt very important ;) The talks of the others helped me in my current development, and my talk and the discussion about it helped me also in my non-roguelike scientific progress. So if we repeat IRDC in 2009, we should have presentations again.

The great thing was that everybody had some good thoughts, and that it was recognizable that the people there have a passion for rogulikes -- from different perspectives, but all respectable.</description>
		<content:encoded><![CDATA[<p>About gossip I don&#8217;t know, but I was only there at Saturday.</p>
<p>I liked the &#8220;academic conference&#8221; feeling, because it made us think deeper about many aspects of roguelikes. The concept of talks and discussions worked very well &#8212; and it felt very important ;) The talks of the others helped me in my current development, and my talk and the discussion about it helped me also in my non-roguelike scientific progress. So if we repeat IRDC in 2009, we should have presentations again.</p>
<p>The great thing was that everybody had some good thoughts, and that it was recognizable that the people there have a passion for rogulikes &#8212; from different perspectives, but all respectable.</p>
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	<item>
		<title>By: Andrew Doull</title>
		<link>http://www.roguetemple.com/2008/09/29/berlin-international-roguelike-development-conference-2008/comment-page-1/#comment-11569</link>
		<dc:creator>Andrew Doull</dc:creator>
		<pubDate>Tue, 30 Sep 2008 04:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.roguetemple.com/?p=466#comment-11569</guid>
		<description>So where&#039;s the gossip?

I always imagined roguelikers getting together would be more like a knitting group than an academic conference.</description>
		<content:encoded><![CDATA[<p>So where&#8217;s the gossip?</p>
<p>I always imagined roguelikers getting together would be more like a knitting group than an academic conference.</p>
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