Monthly Archives: August 2009

How big is the world of dungeon Crawl?

The crawl devteam, from the unholy grounds of akrasiac.org, would love it if you emailed them answers to this poll:

1. What is your age?
2. Which country do you live in?
3. Do you play locally, on a server or both?
4. Do you play Tiles or ASCII or both?
5. Which Operating Systems do you use at home?
6. Which Roguelikes have you played before? (Nethack, ADOM, Angbandetc.)
7. Where did you learn about Crawl?
8. And when?
9. How often did you win Crawl? (If none, you may specify your best game.)
10. If you take part in the Crawl tournament: where did you hear about it?
11. Did you ever recommend Crawl to someone?
12. Which computer game played most in the last month (July)?

Send your replies to crawlpoll at gmail.com!

Welcome to Martin’s Infinite Dungeon!

Author Martin Read
Language C
Platform Linux, Windows (source available)
Version 1.7
Website http://www.chiark.greenend.org.uk/~mpread/dungeonbash/

Enlarge…Notably MPRDB bears quite a lot similarites to Rogue. Dungeon is discovered in exactly same fashion. One square of visibility in corridors while whole rooms are revealed upon entering. Dungeoneering hero is described by only two main attributes: body and agility.

Read the full review.


News from Ulsan!

GearHead Girls

Joseph Hewitt, creator of the well known Giant Mecha Roguelike GearHead 2, has contacted roguetemple to inform about his latest activity!

Apart from being working hard on the much enhanced version of his main roguelike, Joe has started up again his GearHead related web comic at Ataraxia Theatre, along with the much fun post-apocaliptic Voles series, which he is distributing as a book. Good luck with it Joe!

Voles

Releases wire XXX!

One month and a half since the last release wire, this XXX post is hot with lots of newcomers!

Major

Dungeon Crawl Stone Soup 0.5.1

Stone Soup 0.5.1 has been released, fixing an abundance of bugs.

Runners

GearHead2 0.610

Since the start of development, GH2 has used mostly the same game system as GH1, but that changed in v0.600. The character rules have been streamlined. The number of skills has been chopped from 43 to 25. Conversation is no longer a mandatory skill, and the rumor system has been reworked. It should be easier to create distinct characters with a strong concept, rather than having every character end up the same.

Privateer: ASCII Sector 0.5.4.4

Privateer: Ascii Sector game trailer from Christian Knudsen on Vimeo.

Kamyran’s Eye 2 1.2

With our publisher Manifesto Games going down, we are making Kamyran’s Eye 2 freeware.

It features a dynamic world that is never quite the same, armies that fight each other and burn down cities in a branching storyline with multiple endings.

EgoBoo 2.7.4

We’re pretty proud of how the game has been shaping up lately, so we’d like to get the word out as much as we can! If you write for a blog or news site, it would be great of you to mention us

Triangle Wizard R6.04

Another addition is that you can now let your summons and allies handleyour spare weapons and items allowing for many new strategies and a relative harmless way of testing if an unidentified item is hazardous.

LambdaRogue 1.5

It is done, I have finally released the next update of LambdaRogue, we are now at 1.5.

First Age Angband 1.0

Anything from later than the First Age has been removed.  No more Rings of Power, Grishnakh, Anduril, Saruman, Witch-King, etc.  There are some new uniques, artifacts and ego-items (and some just renamed).  There are also new item sets, and some reworked artifacts.

Prospector 0.1.7a

# 5 new unique planets (actually 10, but 5 are pretty similiar to each other)
# “Water” in planet display now counts all liquids &frozen water (And i was wondering why it wasnt snowing ever…)

Kharne 0.03c

Goodbye Rusted Silk Pantaloons

Newcomers

G.O.R.E. 0.1.0

GORE is GNU Online Roguelike Environment (or “Gore’s not Only Rogue-like Entertainment”). It is written on Vala programming language.

3069 v2.8.2

The year is 3069. Earth has since been destroyed by a catastrophic geothermal experiment. Fortunately, you and many others were safely relocated onto planet Esperanza before the blast.

Plague 3.38

There is a desperate need for some better artwork for the Rocket Launcher (RT) and Flame Thrower (FT), both images and sounds.

The Dawn of The Dead The Roguelike

Dada su condición de Roguelike, cada partida que juguéis se generara aleatoriamente, por lo que es prácticamente imposible que una partida sea igual que otra.

Dungeon Adventure – the 133rd K.R.A.G. R4

The basic premise of the scenario is the story of a lowly Khazad guard, who fails catastrophicly in his duties. Instead of being exiled from the Clan, however, Lord Kandros Fir gives him a chance to redeem himself by drafting him into the service of the 133rd K.R.A.G. (Khazad Resource Acquisition Group).

The story takes place in the early days of the Khazad exodus (exile?) to the the Surface. At this time, the Khazad still have some holdings in the Underhome, and just starting to explore and colonize the Surface World.

Rogue Planets 1.2

A friend of me who loves roguelikes said it’s addicting and I got quite a bit addicted to it as well. Wish I could fight with someone over the best high score.

Treachery 0.0.0.0.1

Non-linear main plot is not based on the ancient evil wake or main hero’s amnesia.

HamQuest 1.0.0.7

Enjoy the game.

DarkHall b04

3D RPG DarkHall

Sane Roguelike V2

Index of /

UR Rougelike 0.0.9.263

Dialog engine – Fallout style dialogs that may affect the game

Dev

Neon 0.2.5

The editor now supports map viewing. Several additions were made to the engine: a console, support for more than 1 data file, item status is recorded in savegames, new items