| The votes are open for this years ASCII Dreams Roguelike of the Year!
Vote at http://roguelikedeveloper.blogspot.com/2009/12/request-for-votes-ascii-dreams.html There are a lot of roguelikes this time, unsurprisingly, DoomRL leads the list, followed by Crawl, POWDER and Incursion. Vote for your favorite!
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Monthly Archives: December 2009
Roguelikes at the Tigs Assemblee
| The Assemblee TigSource compo has started, with many roguelikes on the line!Some of them have been powered by the great Oryx roguelike tileset. They look very promising! keep an eye on how the compo develops at the Tigs forums.
Here’s a list with some of the entries: |
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Assemblee 2: Summoning Roguelike Developers!

Greetings… denizens of the Temple, people of the roguelike world…. Duke Derek of Tigsourcia has issued a call for all brave developers!
Tis’ our duty to respond to this call, to use the amazing material created by the noble artisans, and unleash our power into the realm of the TIGGERS!
“Our cup hath overfloweth with an amazing amount of awesome entries to Part 1 of Assemblee competition. But the journey is long, and we must persist. For Part 2 now awaits brave adventurers.
To assist ye in your task, I, Duke Derek, have linked to resources on the Part 2 page which shall aid in collecting the materials required for building your game.
And so I send ye forth to now assemble. Good luck young ducklings.
-Duke Derek of Tigsourcia”
I trust ye all know what to do…
ROGUELIKE DEVELOPERS, ART THOU READY?!!
(Our HQ, for private roguelike things, is here)
PIPER, a roguelike console!
Something amazing just got to my inbox, a roguelike computer, packed with a fully playable game!
PIPER is a PIC16F876 microcontroller single board computer, battery powered, that can be easily programmed to run a “light” roguelike game version. Eight user buttons are provided and a graphical LCD (KS0108 driven, 128×64 pixels) is used as screen.
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Speaking seriously…why do this useless thing…My answer is clear: because it was difficult. First computer games were done with even less resources and with much more effort. Also this is my small contribution to those *true* programmers that spend hours and hours in games like rogue or Nethack.
Heimdall blows his horn
One of few fantasy roguelikes set in norse mythology. Once a commercial product, now a forgotten freeware gem. The game starts when Fimbulwinter strikes. It is sure sign of incoming Ragnarok. Chaos engulfs known world while Jotuns and Valkyries prepare for the epic battle. Gods benevolent to mankind are outnumbered and underarmed. Norns have proclaimed their defeat. However, legends tell about a human hero who shall help the Aesir fight and perhaps tip the scales of battle. Thus your journey begins.
Releases Wire XXXII
It’s been a long time, as usual :)
Major
Well, after a quarter of century, I’m proud to announce a brand new incarnation of Sword of Fargoal.
Thanks go to Jonathan Buchanan for porting POWDER to the Wii! Whee!
You start out with the ability to take on one lancemate; you can gain up to two more slots by completing quests in your hometown.
After more than 2 years, a new version of CastlevaniaRL is available! also, now you can play the game without installing Java, as it includes a self extracting temporary VM.
Now you can start a new player with preset super-powers (just for fun). Includes “Predator”, “Alien”, “Hulk” and “Nightcrawler”
Obviously, the emphasis is not on graphics or first-person squad-based stealth action.
This is a new version I am working on, it is not complete (towns and villages are empty), but while I have not much time to add more things these days, I’ll give it to you and see the changes.
What makes this game special is its depth and the sheer amount of maps to explore: The world is vast (multiple continents, over 4000 manually designed maps, hundreds of monsters and countless variations of generated content) and complex (16 unique races, 17 classes, 40 skills and hundreds of spells to choose from and combine with each other), so there is a lot to explore.
Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 each contain three lumenstones — items which confer no benefit except an increased score upon victory.
NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface.
The gameplay revolves around defending a cellar door from zombie attack.
Plants that have different features, which mutate in subsequent generations
I have a blog that I’ve been updating with thoughts on roguelikes, progress, and random c# trivia as I come upon it.
It is still far from bug free, but it at least isn’t buggier than the last version
EnemyX is a turn based roguelike game with ascii graphics. The gameplay is similar to the Gollop brothers Lasersquad, Rebelstar and UFO/Xcom games.
Specifically, this version can now run on 64-bit Windows 7!
XONG is pronounced “zong” and programmed entirely in Common Lisp.
In true Dungeon Crawl fashion, the focus of the game is on defeating large numbers of hostile fleets and gathering vast amounts of wealth and loot, without any complex storyline or multiple quests getting in the way of the fighting
Development
Don’t think it doesn’t worth upgrading because 1.4.2 is only one month old.
Websites
Lost in RPG Design










