@ Zeno Rogue Games @ Vapors of Insanity @ Necklace of the Eye @ Hydra Slayer @ [ HyperRogue ] @ Untahris @
@ About @ Downloads @ Gallery of Lands @ FAQ @ Models @ Geometries @ Curves @ Programming @ [ RogueViz ] @ Images & Videos @ History & Naming & Credits @ press @
 


RogueViz is a non-Euclidean geometry engine by Zeno and Tehora Rogue. It provides unique capabilities for visualizations, games, math art, and research in non-Euclidean geometry. Originally created for HyperRogue, a roguelike video game set in the hyperbolic geometry, and then used for our research in data visualization and representation, RogueViz has the following capabilities:

Non-Euclidean Geometry, Topology, and Tessellations

See here to learn about geometries, topologies, and tessellations.

Supported Technologies

Auxiliary stuff

Limitations

Example projects using RogueViz

Research

Games

Other math art

How to use

Acknowledgments

This work was supported by:

Research papers related to RogueViz



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Thanks to Slashie for hosting this at RogueTemple!
@ Zeno Rogue Games @ Vapors of Insanity @ Necklace of the Eye @ Hydra Slayer @ [ HyperRogue ] @ Untahris @
@ About @ Downloads @ Gallery of Lands @ FAQ @ Models @ Geometries @ Curves @ Programming @ [ RogueViz ] @ Images & Videos @ History & Naming & Credits @ press @